Games
Hands On With: Turok
By Eli Green
January 31, 2008 - 16:30
While
getting to see documentaries of a game's creation and various
gameplay segments from its levels are always fun, and generally give
a decent idea of what a game is about, there's nothing like actually
going hands on with a game and getting a real feel for how it plays.
I got to do just that today with Touchstone and Propaganda Games'
upcoming first-person, sci-fi shooter,
Turok
,
and I was quite impressed.
It
is actually quite fitting that I mentioned the “making of”
documentary and gameplay segments, not just because we have been
showing them here on our site, but because what we have been seeing
in
Awakening
the Giants
and the
gameplay
segments
really does give a good idea of what to expect when playing the game.
Many of the game's features, that have been shown in the videos, can
be seen quite easily. The human enemies really do try their best to
pull any combat situation to their advantage, flanking you if you
give them the chance, and the dinosaurs are just as savage as
promised. Of course, how you engage your enemy is up to you. In the
short time I played I tried both the straight forward, guns blazing
approach and stealth tactics. I enjoyed both, though I think I need a
bit more practice with sneaking to get really good at the stealth
tactics.
The game's levels are
full and lush, and you really do get a sense that you're lost, trying
to find your way through a massive jungle, complete with gigantic
trees and thick brush. What really helps the game along and keeps the
action tight though, are the quick load times and smooth gameplay.
While there is a bit of loading to get into your game, once you've
started there is virtually no loading (unless you die), and this
really makes the action feel continuous.
Another
aspect that tightens up
Turok
's
atmosphere is the presentation of the story. The levels I played
brought me in to the game's universe and gave me a good feel for the
characters. That is likely thanks to, both, good writing and good
acting. What more is there to say than the characters seem “human”.
Of course, one can't mention that a game's characters seem “human”
without mentioning its graphics and animation, and it's clear that
the team at Propaganda Games has done a good job in that department.
From
what I've seen, it looks like Touchstone and Propaganda Games have a
hit on their hands. I can't wait to play through the full campaign
and explore the game in its entirety.
Turok
will be releasing this coming Tuesday, February 5
th
for Playstation 3, Xbox 360 and PC and is rated M for Mature.
Last Updated: August 31, 2023 - 08:12