Nintendo
of Canada invited us to a special downtown Toronto location today to
check out a number of the games first shown off at E3 2008. Not
having had the chance to go to E3 this year ourselves, this was a
great opportunity for us to finally go hands-on with a number of
titles we had only been able to see via
webcast. We weren't completely sure which titles to expect, as
there were quite a few shown at Nintendo's media briefing this year,
and a number that were only shown on the show floor, but we had a
basic idea. We could naturally assume that
Wii
Music
would
be shown, as well as
Animal
Crossing: City Folk
and
Mario
Super Sluggers
,
even though the latter had been kept under the radar for the past few
months. Aside from those, and the guess that we might see
NHL
2K9
,
we weren't really sure what to expect.
Having
only an hour to view all of the games available today, Nintendo let
us, and the other members of the press there during that hour, select
from a specific “menu” of titles. The selection ended up being
Shaun
White Snowboarding
,
Animal
Crossing: City Folk
,
Wii
Music
,
Star
Wars The Clone Wars – Lightsaber Duels, Wario Land: Shake It
and
Mario
Super Sluggers
.
We got out-voted on
NHL
2K9
.
Other games we didn't get the chance to test our hands at were
Rayman
Raving Rabbids TV Party
and
Kirby
Super Star Ultra, Mystery Case Files, Personal Trainer – Cooking
and
Pokémon
Ranger: Shadows of Almia
for
Nintendo DS.
Shaun
White Snowboarding
Shaun
White Snowboarding
for Wii is very much a graphically toned-down, casual version of this
new franchise, compared to the Xbox 360 and Playstation 3 version.
Playing with the Wii
Balance Board gives players the chance to actually have the
physical experience of an arcade snowboarding game right in their own
homes. Once shown how to properly use the Balance Board to control my
rider, I was able to get the hang of things and rack up decent scores
in about five minutes, which is relatively quickly, especially if you
consider the fact that I didn't go through any of the game's
tutorials, unless you count a quick demonstration and one of the
game's developers telling me how to improve my control on the spot,
while I was playing.

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I
enjoy snowboarding video games, so the chance to get to play a new
franchise is very exciting. I got to look at the Xbox 360 version
last week and was thoroughly impressed by it, so I was looking
forward to getting my hands on the Wii version. I'm glad to say I was
not disappointed. Controls will certainly take some getting used to
when playing with the Balance Board, but it was clear that, for the
short while I played, I could have been stringing together some large
combo moves with a little more practice.
This
is a game I'll be waiting for when it launches in November.
Animal
Crossing: City Folk
I
am certainly not a fan of the
Animal
Crossing
franchise.
Don't get me wrong. It's not that I don't like the game or its
open-ended, real clock concept, I just don't have the time to play
games like that anymore. It's the very reason I stopped playing games
like
The
Sims
.
I'm sure that if were to start playing a game like
Animal
Crossing
,
I would get into it. But therein lies the problem, especially since
Nintendo is introducing the new Wii Speak ambient microphone, for up
to four players connected online simultaneously. Sure, just give me
another reason to never leave my house.

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For
those players out there who do like the absolutely open-ended
gameplay available in the
Animal
Crossing
franchise,
you're going to love
City
Folk
.
The game doesn't just include your own little village area this time
round. There is an entire city centre where your character can meet
all of the interesting and eccentric characters they might only meet
in your village from time to time. Also, there are all kinds
activities to do in the city, and customization options throughout
the game.
We
didn't get the chance to check out the online play mode, so we can't
vouch for the quality of the Wii Speak microphone or the quality of
the connection.
Animal
Crossing: City Folk
is
set to launch in November. I don't plan to pick up the game, but as I
said, if you're into the absolutely open-ended gameplay available in
similar games, it will be one you'll want to get for yourself.
Wii
Music
I've
played quite a few music rhythm games over the past two years –
Guitar
Hero
,
Rock
Band
,
Frequency
– and
Wii
Music
is
unlike any of them. Unfortunately, that isn't necessarily a good
thing. I had already seen the
Wii
Music
demo
from Nintendo's E3 2008 media briefing and was not very impressed.
After hearing about other journalist's hands-on impressions from E3,
my expectations for the game, actually considered to be more of an
“experience” than a game, dropped even lower.
If
you've seen video of
Wii
Music
in
action then you probably already know how the gameplay mechanics
work, but just in case you haven't, let me explain. Unlike music
rhythm games, such as the ones I mentioned above,
Wii
Music
doesn't
have a note track that tells you what button to press and when.
Instead, you have to know the song and play to the rhythm of your
instruments part. If you're playing a wind instrument, you hold the
Wii Remote close to your mouth and press the one and two button. With
percussion instruments, you use the Wii Remote and Nunchuck like drum
sticks and swing them in the air to the beat. This also applies to
key instruments like the piano. String instruments are also played
with the Wii Remote and Nunchuck, except that you have to hold the
Nunchuck in the air while strumming with the Wii Remote. There are 60
instruments to choose from in all.

|
The
only real challenge for players in
Wii
Music
is actually making the songs sound good. If you and your friends have
poor rhythm, the sound will be horrible, much like the sound from the
Nintendo team members from the media briefing. If you've got some
rhythm and you know the song you're playing it sounds considerably
better, and you'll see what I mean once we get our video of the
instrument selection area online.
Overall,
I'm still not very excited by
Wii
Music.
It does have the benefit of having a few different modes, including
the conductor mode Shigeru Miyamoto showed off at Nintendo's media
briefing for E3 2006 and the drum kit mode demonstrated by Ravi Drums
at this year's media briefing, but those just don't look like they
will magically turn such a basic experience into something great. I
still think the game will be wildly popular, as it will essentially
finish off people's
Wii
(insert name here) title collection, which included
Sports
,
Play
and
Fit
,
but that doesn't make it right. I will say this though. It's cool
that, with a game like this, you can play any instrument and the only
skill you need to have is rhythm. It will definitely be something
that kids will enjoy when it launches in November.

|
I've
got one final thing to clear thing up, specifically for those of you
who watched the media briefing and were wondering how Ravi Drums was
able to play his drum beat with the final jam session the four
Nintendo team members were already playing in. You were probably
wondering, as was I, how a four player game could accommodate a fifth
player. Well, I asked Nintendo of Canada's Matt
Ryan about it today, and he explained that Ravi was actually
playing his beat, in sync with the Nintendo team members, from a
different Wii. Simple, but something that should have been clarified
on stage.
Star
Wars The Clone Wars – Lightsaber Duels
Finally,
a Wii game that lets players use the Wii Remote and Nunchuck to wield
lightsabers! Well, don't expect too much from it, or you might be
disappointed. This is a fighting game based around the recent
animated
feature film. Most of the attacks are combo based, so the better
your combos, the better your attacks. Overall, it's similar to other
fighting games, except you've got force powers, lightsabers and
you're using the Wii Remote and Nunchuck to control it all.

|
We
only checked out the multiplayer mode, so I couldn't tell you much
about how solo play is. It is fun to watch other people play though.
It's also nice to see that Lucasarts took the time to make sure that
when players want to pull off moves, they must make the appropriate
motions, and not just flail about. The graphics appeared to be lower
quality versions of what you'd see in the film, but I'm not expecting
high definition graphics from Wii. I think that the development team
could still push the graphics a little further, but it's not a must.
Lightsaber
Duels
also
launches in November.
Wario
Land: Shake It
What
can you say about Wario? He's greedy. He's fat. He's pretty gross.
He's also coming to Wii in a 2D side-scroller that will have him
literally shaking things up around him. This cartoony take on Wario
brings back a lot of memories of classic 2D side-scrolling video
games while incorporating some cool Wii motion controls. I fell in
love with this game instantly and I can't wait to play it through.
The
game includes a lot of great animations, plenty of places to explore,
a number of cool powers, including his butt smash, a Sonic the
Hedgehog styled pipe-launcher and more that we didn't even get to see
today. We didn't get a lot of time with the game, as we were already
nearing the end of our session and still hadn't gotten to see
Mario
Super Sluggers
yet,
but this will definitely be a game for people looking to get into, or
rekindle their love affair with side-scrollers. It launches on
September 22
nd
.
Mario
Super Sluggers
Nintendo
has essentially been keeping this game under the radar since the
initial announcement that it was coming some time this year. So we
were a little surprised to find out that it's launching tomorrow. I
truly don't think that there is much to say about this game. It's
another Mario styled arcade sports game – baseball this time –
featuring power ups, ways to mess up your opponents and give yourself
an edge, and crazy fun, frantic gameplay. It also includes motion
sensitive pitching and batting. If you're not familiar with Mario
styled arcade sports games you might want to give it a rent before
diving in for a full purchase, but if you're already into the
previous titles, like
Strikers,
I
doubt there would be much I could say to deter you from purchasing
this game. Not that I'm going to try to.
Those
are all the titles we had the time to see today. We'll be looking
forward to your comments and questions, and be sure to check out the
videos once we have them online.