Gears
of War 2 brings the same game play elements from its predecessor, but
adds new features to keep you interested and coming back for more. You
play as Marcus Fenix, leader of the Delta squad, six months after the
events of the first
Gears of War. We can see that the humans
struggle against the Locust has gone from bad to worse. You must
fight and gun your way through various terrain types in an attempt to save the planet Earth from enslavement.
The
biggest point that hit me with
Gears of War 2 was that I
actually enjoyed it a lot. What made this shocking to me was I quite
disliked the first game. It should be noted that I only played through approximately the first act in the first one, but that was all it took for me to
decide "I don’t need any more of this". On the other hand,
Gears
of War 2 started off big and kept me thinking about it and
wanting to come back over and over to continue. It had a great
beginning that, unlike its predecessor, got me intrigued.
The
biggest difference you will probably notice about
Gears of War 2
is its inclusion of a deeper plot. Along with this, you will find
more emotional scenes tied to the characters. You start the game out
knowing that there is a war going on, but you also are told of a side
plot in which your teammate Dom is trying to find his captured wife,
Maria. Throughout the bloodshed you will ensue upon your enemies,
you’ll keep being reminded of this extra story going on and begin
to feel a connection to Dom. The game causes more emotional
relationships with some of its other characters too, such as Tai.
This is such a good aspect to the game because, unlike the first one,
you have more to think about.
Gears of War had you going through it
and just killing anything, your objective was clear.
Gears of War
2 has you doing the same, but adds in more reasons for you to
fight through the Locust army. To some this may seem to be a
letdown or unnecessary for the game, considering it’s so
different from the first. However, it actually helps the game quite a bit
by connecting us to the characters and trying to make us realise how
awful the Locust Horde really is. Overall, it makes the game more
engaging and a generally better experience.

It's an ambush!
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The
graphics in
Gears of War 2 are also incredible. You can just
see how much detail Epic Games put in through all the subtle aspects
like Tai’s facial tattoo or the grotesque scar on Marcus' face. Also
the color works so well, especially considering much of the first game was mainly
shades of grey. Underground you will find nicely glowing mushrooms in
fluorescent greens and blue, while the fire and blood have a vibrant
and sharp red or orange to them.
Gears of War 2’s graphics
are definitely top notch and some of the best to date on the system.
Besides
the absorbing storyline, the next best thing about
Gears of War 2
is its online multiplayer game modes. The newest addition to the
Gears of War franchise, online wise, is Horde mode. This was,
by far, my favourite part of the game to play and I was actually sad
when I had finally completed it. In Horde mode you and up to four
other teammates take on horde after horde – or wave after wave – of
enemies. Each wave gets harder and harder because the enemies swarm
in bigger quantities and their stats begin to increase. You may find
that during the first wave an enemy only takes fifty bullets to kill, but by the tenth wave you you need 200 to take it down. What makes this
mode so fun to play is you actually NEED to work as a team to get
through it. If anyone decides to hang by themselves and take on some
of the Locusts solo, you can bet that he or she is going to die
sooner or later. This makes you need to strategize and figure out the
best spot on the map to set up "base" from which you fight off
all the monsters. By far this was an incredible addition to the
various online modes offered.

Gameplay in Annex mode.
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The
other online modes also add huge variety to the game in ways you
choose to play it. There are the standard warfare modes where your
goal is to kill everyone and be the last one standing. That is, apart from modes like Annex, in which your team needs to stay in a
certain spot for as long as you can before your opponents come and
kill you in order to claim it. They also have a capture the flag like
game in which the flag is actually a human with a shotgun, so he’ll
try to fight you off before you can grab him and drag him around.
Overall, the multiplayer adds much more diversity to the style of game
play you’ll need to use in order to win these games. Just shooting
blindly won’t always work for you.
T
he online multiplayer is a bit of a double edged sword though. You will
find a lot of the time it will be very hard to get into a game; the
matchmaking is really bad. The problem is that it takes so long to
find you a full team and then find another full team to play against.
There were times I had to wait around five minutes from the time I
hit “Find Team” to actually getting one. To make things worse,
when I got fed up with waiting to get in a game and decided to cancel
it, it actually took a good ten to fifteen seconds at times to cancel
the searching. This is a real let down considering the online play is
so damn fun. Luckily it only happens about half the time.
The
only other downfall
Gears of War 2 has is a collection of
technical bugs here and there. I can’t count how many times I saw
either a team mate or an enemy appear as if they were floating a few
inches off the ground. The other bug I saw happen the most was when
someone was knocked back by something. For example, when you’re hit
with a smoke grenade (a grenade used to cause a cloud of smoke around
the area) your player will be sent flying to the ground due to the
shock. Most of the time, when my character was hit, I would either
slide across the ground like there was no friction at all or my body
would twitch consistently long after I had died.

Watch out for tickers. They explode themselves when close to humans.
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The
achievements in Gears of War 2 are very well laid out. Of course,
they have the certain ones for going through the story and completing
it. They also have ones for going through a number of chapters in
co-op play. The best ones though, are the ones that require you to do
certain things with your opponents. For example, in one, you must use
a downed (crawling) enemy as a meat shield ten times. This forces you
to focus on shooting your enemies legs, to cripple them instead
of kill them, so you’re free to grab them. There is also the one
for having to kill a downed enemy eleven different ways, which causes
you to always keep in mind which weapons you should be holding onto
for just such an occasion. Then there are the multiplayer ones that
are spread out evenly through all the mutliplayer modes.
The
replay value in this game is through the roof. Once going through all
five acts of the story mode on any difficulty level you unlock the
Insane level (hardest). That alone gives you four different levels to
play the campaign on, as well as the option to play through any of
them with someone in co-op. And of course there are all the different
kinds of multiplayer options to choose from. Even if you just want to
play online and work on your rank, you’ll have reason to come back,
especially since it shows gameplay level beside your gamertag when
online (which is totally awesome).

Taking a beat down.
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Overall,
Gears of War 2 does a great job of continuing the series,
especially since fixing the issues the first one had. The game starts
off big and continues strongly throughout. It does a great job of
keeping the player interested, not only with the gorgeous graphics but
the multiple storylines weaving through it. The campaign mode also feels like
a great length and even when it’s done you will always have the
online to go play, if you can get past the annoying wait times it
requires. This game does a good job of making sure you will enjoy
your time with it and always want to come back for more.
Overall:
9.5/10
Verdict:
Buy It