Army
of Two
ships to retailers
Electronic
Arts announced that it has begun shipping its new co-operative third
person shooter,
Army of Two
,
to retailers today. While many of the press releases and trailers say
the game is releasing either tomorrow or Friday, the boxes are
shipping marked “Rush to floor”. So if you're looking to pick up
a copy in store, it shouldn't be much of an issue.
Developed
by EA Montreal,
Army
of Two
features a new take on co-operative gameplay, as players can
seamlessly switch from an A.I. partner to live players, on or
offline. One of the more interesting aspects of the game's co-op
intensive gameplay is actually the partner A.I. though, as it is
built to learn and adapt to work well with players as they play
through the game, like a live partner would. However, EA prefers to
tout the game's live multiplayer experience.
”
We’re
focused on providing a great multiplayer experience for players as
they engage in complex extraction and bounty missions that make them
feel as if they are fighting alongside and against some of the
toughest combatants the military world has to offer,” said Alain
Tascan, VP and General Manager of EA Montreal and Executive Producer
of
Army
of Two
.
“
Allowing
people to play online together through the campaign or versus mode,
we’re encouraging players to approach a shooter game in a new light
through close collaboration and a higher level of team work that no
other game has offered.”
Army
of Two
is available now for Xbox 360 and Playstation 3 for $59.99 USD and
CAD and is rated M for Mature.
Panasonic
sponsors gamer
We'd
like to congratulate professional gamer Tom “Tsquared” Taylor on
getting a sponsorship from Panasonic. The announcement was made today
by Panasonic Projector Systems Company (PJSC), a unit of Panasonic
Corporation of North America, which has partnered with Major League
Gaming to have “Tsquared” promote a new “gaming friendly”
projector. “Tsquared” is a member of one of Major League Gaming's
tournament teams, Str8 Rippin, one of the League's top
Halo
4-on-4 competitive teams. This past November, the team placed second
in a
Halo
2
4-on-4 tournament
at the Ford MLG Canadian Open, taking home a total of $10,000.
Now
“Tsquared” gets to make even more money through this sponsorship,
promoting Panasonic products, specifically Panasonic's PT-AX200U
high-def projector, which he demonstrated to reporters and attendees
at this year's CES in Las Vegas. Just take a look at what he had to
say about the projector, “
Panasonic's
AX200 is truly in a class by itself. This is the only projector I'll
ever need to use. I practice on it at home before tournaments, use it
for casual gaming and it’s great for watching sports with my
friends”.

|
What
he forgets, and probably isn't allowed, to mention is the fact that
the projector doesn't even do full 1080p resolution, meaning his
hig-def Xbox 360 experience, as indicated by the controller he's
holding in the photo to the side, won't be the full experience. Of
course, we can't blame “Tsquared” for wanting to be sponsored.
Sponsorship means money, and money means that he gets to continue
doing what he loves for a living. And really, that even makes being a
corporate shill worth it. Tom “Tsquared” Taylor will be
participating in Panasonic events and promotional opportunities
throughout the year, alongside his activity in this season's MLG Pro
Circuit events:
-
MLG
Pro Circuit Event 1, April 11-13: Meadowlands, NJ
-
MLG
Pro Circuit Event 2, June 13-15: San Diego, CA
-
MLG
Pro Circuit Event 3, July 11-13: Orlando, FL
-
MLG
Pro Circuit Event 4, August 22-24: Toronto
-
MLG Pro Circuit Event 5, October
3-5: Dallas, TX
For
more information on Major League Gaming, check out www.mlgpro.com.
In Canada, go to www.mlgcanada.com.
Mario
& Sonic
hits
5 million in sales
SEGA
announced today that
Mario
& Sonic at the Olympic Games
has sold five million copies worldwide. The game, developed by SEGA
for Wii and Nintendo DS, the game includes a couple of major video
game milestones for both Nintendo and SEGA. The title brought Mario
and Sonic together in a video game for the first time ever. Also, in
the spirit of the Olympic Games, a number of
Super
Mario
and
Sonic
the Hedgehog
franchise characters, aside from Mario and Sonic themselves, appeared
in the game, to compete in various Olympic events.
Mario
& Sonic at the Olympic Games
was
published by SEGA across Europe and North America, and by Nintendo in
Japan, making its worldwide debut on November 6, 2007 when the game
released at retailers throughout North America.
According
to the NPD Group, which tracks sales data in the United States, the
game was one of the top-ten best-sellers in the United States –
across all platforms – in the critical holiday sales month of
December.