It
began with the current Playstation platforms rising out of a
landscape of Xs, Os, triangles and squares, then moves to a montage
of games currently available and those coming soon (at least the ones
we already knew about). Then Jack Tretton, President and CEO of Sony
Computer Entertainment America (SCEA) came out to the stage and said
“Thank god you guys showed up.” He was talking about how leaks to
the press leave little to talk about by the time E3 or any other
major conference rolls around. Had he not said so though, I would
have assumed he meant that Sony still didn't have many games to show
for its still fledging high definition console and the PSP. That's
where my non-Playstation fan mind would have gone. I was soon to find
out that I might have to re-think that philosophy.
After
his odd initial introduction, Tretton gave a short speech about the
business side of things for Playstation, the 10 year life span of
PS2, the company's three platforms, 22 million PS3s sold last year,
etc. Most important though, it was quick and to the point. He even
made it flow straight into the theme for the Briefing by introducing
the first of a few Playstation 3 exclusives they would be showing
off, Uncharted
2: Among Thieves.

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The
live demonstration of Uncharted
2
which followed was, to say the least, stunning. The game looks great
and has huge vista views. The gameplay appears solid. It was nothing
particularly new, but it certainly looked like a great adventure
game. I'll make sure to point this out again. I'm not a fan of the
Playstation platforms overall, but I was quite impressed, especially
by the scale of things in the game (well, that and the voice of
Nathan Drake is played by Nolan
North). If I owned a Playstation 3, this would on my must get
list for the holiday season.
Tretton
then came back on stage and officially introduced
the Briefing's theme, that the Playstation exclusives are not just
meant to be available only on Playstation, but “only possible on
Playstation”. Now whether I believe that or not, the theme was well
presented and they made sure it recurred in an impressive way during
various points of the Briefing.
He then introduced Andy Bodwin of Zipper Interactive to the stage to
give a live introduction of MAG,
a new first person shooter war game for up to 256 players
simultaneously. Not content to give a basic overview of the game with
a small demo, Bodwin introduced a few more players to the stage, as
well as putting every other player (they actually had a full 256
player game set up over a network) up on the screen behind them. They
then proceeded to have the 256 player battle played on the screens
and, yes, I was impressed yet again. Graphically speaking, the game
left a bit to be desired, but as far as the gameplay went, it looked
great. You can plan attacks with your squads, move in on targets,
call in air strikes (if you gain access to higher ground), and if
players get killed, they can be re-spawned via cavalry helicopters,
which bring them back into the game (you also need to be holding the
higher ground to do that as well, from what I understood). MAG
will
be releasing this fall.

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Tretton
returned to the stage again to talk about the PSP. He noted that the
Rock
Band Unplugged Entertainment
Pack will be releasing next week and noted that Sony wants to get
more kids and young teen/pre-teens, as well as girls, into gaming on
the PSP as well. So it is planning to release a Hannah Montana
branded, lilac coloured PSP Entertainment Pack (did you just smack
yourself upside the head too?). For some reason, there were actually
people cheering in the crowd for that announcement. I can only hope
it was sarcastic cheering.
Thankfully,
soon after, Kaz Hirai was introduced to the stage. He then proceeded
to unveil the PSP Go, the worst kept secret of E3 apparently. It's a
pretty neat looking little (compared to the other models of the PSP)
device. It's got a slide out control system, 16 GB internal flash
memory and a completely new media manager called Media Go. Oh, and it
will work with a new, smaller Memory Stick format (why do you have to
keep doing this to your users Sony?). Hirai also introduced a new
music application for the PSP platform called SenseMe, which will
release this fall. It will be able to analyze your music and make you
a playlist to suit your tastes. As far as the release date for PSP Go
goes, it will, astonishingly, be available in North America and
Europe first. October 1st
to be specific, for $249.99 USD or €249.99. It will be available in
Japan on November 1st.
He then went on to talk about the new updates for their content
providing system, including movies and TV shows, and how much easier
navigating the store will be.

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Hirai
then introduced Kazunouri Yamauchi to talk about Gran
Turismo
PSP. Through a translator, Yamauchi gave a long winded explanation of
what I can only assume were all the features of the game. He then
showed a trailer for the PSP Go and Gran
Turismo PSP,
then handed the floor back to Hirai, who gave a brief history of the
Gran
Turismo franchise
before announcing that the game will release in conjunction with the
PSP Go. See, that's flow people! It was a little bit slower than
earlier in the Briefing, but still far less boring than Nintendo's.
Aside from Yamauchi's “speech”, the whole Briefing flowed
smoothly.
Hirai
then brought Hideo Kojima (who had already been at the Xbox 360
Briefing the day before) out to introduce Metal
Gear Solid Peace Walker for
PSP. It is set 10 years after Metal
Gear Solid 3,
in the1970s. He then showed a trailer for Peace
Walker.
It's set to release some time in 2010.
Hirai
then returned to the stage once more, to reiterate all the PSP stuff
in short, and then handed it back over to Tretton, who then mentioned
some other upcoming PSP titles, including Resident
Evil, LittleBigPlanet,
Monster
Hunter Freedom Unite,
Hannah
Montana (seriously,
are little girls really going to want this system just for the lilac
PSP and that game?)
and
Harry
Potter.
After a video showing different PSP titles, Tretton went on to talk
about the Playstation Network and Home and showed a trailer for Home.
He
finally brought things back to Playstation 3, announcing Agent,
a new Playstation 3 exclusive franchise from Rockstar. He also made
sure to note that the Grand
Theft Auto franchise
really helped the Playstation platforms. He then introduced a two
members from Ubisoft's development team to demo Assassin's
Creed 2.
This was, yet another impressive demonstration. While the game may
not be coming out exclusively for Playstation 3, it will have special
content available to unlock if you connect it with the PSP version,
Assassin's
Creed: Bloodlines.
One of the more intriguing aspects of Assassin's
Creed 2 mentioned
during the demo was the fact that
Leonardo
Da Vinci will act as the hero's own personal weapon inventor, which
means that you'll get to use crazy gadgets and weapons, including Da
Vinci's flying machine.

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After
the demo, Tretton talked about Square Enix and how the Final
Fantasy franchise
has long been linked to the Playstation platforms. He then showed a
trailer for FFXIII
(slated
for released in early 2010) and quickly followed it up by saying that
the team at Square Enix is always hard at work developing future
games. So he showed a trailer for FFXIV,
which will be exclusive to Playstation 3 when it launches (probably
in 2011).

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Things then took a bit of
a funny turn, as two hardware developers from Sony came on stage to
do a tech demonstration of the Playstation 3's latest “motion
controller accessory”. It looks like the Wii Remote with a glowing
ball on top. It worked rather nicely though, even using the
Playstation Eye to track the player's movement in 3D space, allowing
him to move around in the environment in real time and interact with
the environment (sort of like the Wii
Head Tracking demo, but with the Playstation Eye acting as the
Wii Remote did). Even cooler though, was the fact that they were able
to have one player use two of these, uh, “Playstaymotes?” at the
same time, essentially allowing for dual pistol/sword/whatever item
wielding. It was a really cool demo, and I'm betting that, in the
right hands, it will bring a lot of fresh innovation to the
Playstation 3. However, with all that said, it feels a bit late to be
almost completely copying the Wii Remote. Wii MotionPlus is already
releasing next week and will introduce the one of the final pieces in
the motion control puzzle. This just felt like a Wii Remote with Wii
MotionPlus, plus camera design.
The
tech demo was followed up with a live demo for Mod
Nation Racers
from United Front. It's was designed to be under the Play, Create,
Share model that LittleBigPlanet
was
designed on. It's very customizable, so that certainly fits. It also
allows players to share tracks and characters, and play together.
Success!
Seriously
though Mod
Nation Racers uses
real time physics, it looks great, except for the racers, which are
appear more like Xbox 360 Avatars, and it includes an extremely easy
to use, full featured track creator, which they showed off by making
a new track in less than five minutes. I don't just mean a roadway. I
mean an entire track with mountains, a little village, animals and
all kinds of other stuff. I can see this game being quite successful.
Finally,
before the last live demo, came a trailer for a weird game called The
Last Guardian,
which features some kind of weird cat, dragon creature, and was
followed by a trailer for Gran
Turismo 5.
The Briefing was ended off with a live demo of God
of War III,
which was cool, but didn't particularly impress me. It looks like one
of those games you've got to play to get into it. Tretton finally
came back on to reiterate the “only possible on Playstation”
message and to close the briefing.

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Overall,
I was pleasantly surprised by Sony's Media Briefing this year. They
showed off a lot of cool stuff and it didn't bore the pants off of
me. The announcement about the PSP Go, while not a surprise in the
fact that it was going to be there, but by what they showed and by
what it can do, was interesting. I'm certainly more interested in
purchasing one than I ever was before (though I still don't plan to
at the moment because I still have a perfectly good portable
multimedia player in the form of my Zen Vision). The Playstation 3
showings, as well as the theme itself, really gave me a lot to
reconsider concerning my thoughts on the system. I still don't plan
to buy one either, but if I had one, I would be rushing to get some
of the games.
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