This
year's E3 Nintendo Media Briefing started with a considerably smaller
bang than last year's YouTube video and news clip filled fan fest.
Instead, this year's Briefing began with a montage of people playing
various games on Wii and DS, both from various promotional events and
advertisements. There was one thing everybody was doing in the
montage though, aside from playing games of course. They were all
smiling. The montage ended with the quote “We promise to keep the
world smiling...”, and Cammie Dunaway, Executive Vice President of
Sales and Marketing for Nintendo of America (NOA), came out on stage,
accompanied by a huge smile and the kind of perky attitude that could
make you twitch after watching her too much. Quite honestly, she
looked like she belonged on a kids show.
Moving
on to more important things though, Dunaway started of by talking
about all the reasons the people at Nintendo have for smiling these
days, talked for a few seconds about being a mom and working at
Nintendo, and then made an oddly personal segue, including a story
that could have easily been a pitch for Stephen Colbert's

Shaun White rides the Wii Balance Board
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WRISTSTRONG
campaign, to introducing Shaun White demonstrating
Shaun White
Snowboarding
. They talked for a
bit about how Ubisoft used his input for creating the game for Wii
and optimized it for use with the Wii Balance Board. Then Dunaway got
on the Balance Board herself and tried out the halfpipe for a bit,
after which she announced that the game will be releasing for Wii by
the end of the year. She announced that the game was coming
exclusively for Wii, which was quite interesting, considering the
fact that the game has already been announced for Xbox 360,
Playstation 2, Playstation 3, PSP, PC and Nintendo DS. So, clearly,
she meant the Wii version is coming exclusively for Wii. Hmm.
Continuing
on, Dunaway introduced Nintendo's Global President, Saturo Iwata, who
spoke for a bit about Nintendo's reinvigoration over the past five
years, since his first time addressing E3 as President of Nintendo in
2005. “I must admit that that even Nintendo employees could not
have imagined that five years later the market would have responded
so quickly that we could be selling millions of bathroom scales
(speaking of
Wii Fit
and
the Wii Balance Board) around the world.”
Iwata
continued to talk about a paradigm shift in the video game market,
saying that there are now a number of video games that are able to be
popular for not months, but years, becoming “evergreen”; a term
defining a product that stays continually fresh or interesting to
consumers, including the
Brain
Age
franchise,
Nintendogs
,
Mario Kart
DS and
New
Super Mario Bros.
Moreover,
Iwata focused on how much Nintendo's user base has grown to all kinds
of different consumers, of all different ages, from kids to seniors.
In other words, age is
Iwata
went on to discuss sales statistics for Nintendo DS, starting with
mentioning how video game systems were originally considered as only
a gift item for mainstream consumers, purchased during the holiday
season. Now, systems are being purchased by individuals, for their
own personal use, at all times of the year. He went on to say that in
Europe, consumers are purchasing over 200,000 Nintendo DS units per
week “as if every week were a holiday week.” In North America,
over the last three months, people have purchased an average of
700,000 Wii consoles, numbers not usually achieved outside of
November and December.

Bathroom Scales
|
He
continued to speak about how, last year, he said Nintendo's desire
was to break down all psychological barriers that exist between
gamers and non-gamers. He pointed out
Wii Sports
and
Wii Play
, saying
they were a good start, but not enough to really show off a trend.
Mario Kart Wii
and W
ii
Fit
were better, but he pointed
to
Guitar Hero III
as
the best example of this shift. He made sure to point out that, while
it is true that the game is available across most platforms, the Wii
version is still selling the best.
Iwata
then went on to make a very interesting point, one which many
people have been thinking about since Wii launched. “Even if it
is revolutionary, sooner or later, people will become tired of a new
form of entertainment,” he said. “This happens faster when others
try to reproduce the initial change. Then what seemed fresh
inevitably
will be lost. For all of us in the video game industry there is
danger in standing still.” I find this to be very insightful and
reassuring, because it means that Iwata, as the President of one of
the world's largest video game manufacturers, knows that they can't
just rest on the current popularity of Wii and Nintendo DS, but that
the company must push what those systems can do even further. This
means that the way people use these systems should not simply be a
novelty, but the standard and should continue to be improved upon.
Iwata
then left the stage and a video with Katsuya Eguchi, creator of
Animal Crossing
, came
on, introducing a new
Animal Crossing
for
Wii, called
Animal Crossing City Folk
.
This latest addition to the franchise will be very similar to the
previous games, in that they will include the real time world where
things are always happening, even when players are not playing the
game. There is also a city area where players will be able to
purchase items, put up items for sale and change their avatar's
fashion or looks. Communication will also be a major part of
City
Folk
, including WiiSpeak, which
Eguchi calls a “community microphone”. It's not a headset, but
rather a microphone that sits on top of the sensor bar. The game can
also give you an insight into other players' personalities, as they
can visit their towns and see how they designed them.

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After
the video, Reggie Fils-Aime, President and COO of NOA, came out on
stage and announced that
City Folk
will
be releasing for Wii by the end of the year. He then continued to
talk about more sales statistics, including the accomplishment of
reaching the milestone of 10 million Wii units sold back in May, the
sales of Nintendo DS units surpassing 20 million units (though its
lifetime sales are around 70 million now) and the combined sales of
just the two consoles, not including software, amounting to over $5
billion in the U.S. alone.
He
went on to show the lifetime global hardware unit sales, which the DS
topped, and said that Nintendo expects the total sales of Nintendo DS
to reach 100 million units by March of 2009. He went on to show how
sales of the DS have continued to rise steadily each year since its
launch and said that, even though 2007 was expected to be the peak
year for DS, the handheld's sales are 12% ahead of last year's
record. He continued by saying that the key franchise for DS this
year was
Pokémon
,
specifically the combined
Mystery Dungeon
games.
Fils-Aime
moved on to talk about the advertising campaign Nintendo launched
back in May, featuring Liv Tyler, Carrie Underwood and America
Ferrera, specifically targeting women, and how, within weeks, unit
sales for the previously mentioned “evergreen” titles at least
doubled. He went on to say that once NPD releases the June sales
figures this Thursday, Nintendo would not be surprised to see Wii
come out as the best selling console in this generation, in America.
He then showed how Wii's software sales have continued to grow since
the first year.
He
then talked about third-party publishers, showing a number of the
popular publishers who have had some of their titles surpass 400,000
units sold on Wii, and then showcased only three particular upcoming
third-party titles,
Star Wars: The Clone
Wars
(out this holiday season),
Rayman Raving Rabbids TV
Party
(out this fall) and
Call of Duty: World At War.

Female Nintendo DS Recipient Stats
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Dunaway
then came back out on stage to talk about Nintendo DS stats and
third-party titles. She showed how much the DS's female user base has
grown, showing how the number of females who own a Nintendo DS has
almost reach parity with the number of males. A video then played,
showing off
Guitar Hero On Tour: Decades
and
Spore Creatures
.
She
then came back out on stage to talk about the next
Pokémon
title,
Pokémon
Ranger: Shadows of Almia
, which
will be releasing in North America on November 10
th
and announce that
Grand Theft Auto
will
be coming to DS in a new game called
Grand Theft Auto:
Chinatown Wars
. The game is
being built from the ground, up for DS and will be set in Liberty
City, still featuring the free roaming gameplay style players of the
GTA
know so well.
Dunaway
then moved on to talk about how the DS could potentially be used for
travel information and can already be used at SafeCo Field in Seattle
to check box scores for other baseball games and order food. Cooking
Navi is also coming to North America in English this November,
bringing a digital cookbook with local and international recipes to
kitchen across North America.
Fils-Aime
made his way back out on the stage to introduce Wii
MotionPlus. Now, we already introduced Wii MotionPlus to you
yesterday, explaining how it finally introduces 1:1 motion response
to the Wii Remote. We also posed our concerns about it, and we're
happy to note that it will be packaged with an extended Wii Remote
jacket as part of the next iteration of
Wii
Sports,
Wii Sports
Resort,
available next spring. Of
course, they will be available separately,
but nobody said how much they will cost
individually. At this point,
we're going to guess either $14.99 USD/CAD or $19.99 USD/CAD.
Honestly though, both prices are too high for something that should
have been a part of the Wii Remote from the start.
Fils-Aime,
Dunaway and Bill Trinen, from Nintendo's Treehouse Group, then
demonstrated the Disc Dog (frisbee throwing), Jet ski and Sword
Duelling games from
Wii Sports Resort
.
The good news is that, while demonstrating the Jet ski game,
Fils-Aime showed off how the Nunchuck will attach to the Wii Remote
while Wii MotionPlus is in use.
They
then left the stage, the room went dark, and the lights slowly came
up on a single personal, sitting on a drum stool, with a drum kit
showing on the screen. Before it zoomed in, it looked like he was
playing with the
Guitar Hero World Tour
drum
kit, but he was actually playing with the Balance Board, Wii Remote
and Nunchuck. After a short drum solo, a curtain lifted, a Shigeru
Miyamoto came out on stage playing his Wii Remote like a sax. He
officially introduced
Wii Music
,
originally introduced back at E3 2006, for release this holiday
season.

Ravi Drums plays a solo
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Wii
Music
will be different from
regular music games. It won't require players to match note
sequences. Instead it will allow players to play just through motion
and their own timing preferences. Miyamoto continues on saying he
doesn't know how to play sax, but he does know how to play guitar,
but
Wii Music
allows
him to play whatever instrument you feel like. In fact,
Wii
Music
will allow players, up to
four simultaneously, to play over 50 instruments. After showing off
various instruments, other Nintendo employees came out to play the
Super Mario Bros.
theme.
Fils-Aime and Dunaway returned to the stage to do a recap of the the
Briefing and make the closing statements.
Overall,
I'd say the Briefing was a success, however, I'm starting to wonder
whether Nintendo has gone accessory crazy or not. At the very least,
a number of the software offerings look very exciting, and they
didn't even mention a number of games that have already been
announced.