By Leroy Douresseaux
November 6, 2006 - 14:29
![]() |
In a one-page note to readers included in the rear section of #1, Guggenheim promises to give us two Blade tales per month - one story set in the present and the other exploring Blade's past, and Marc does indeed start #1 off with a double bang. He gives us non-stop vampire fighting that has the flavor of the opening sequence from the 1998 movie, Blade (though Marc would like us not to focus on the film franchise), mixed with a horror survival video game. The other story - the history of Eric Brooks, the future Blade - is also quite intriguing with Guggenheim judiciously dropping flashbacks throughout the present day story. I'm intrigued.
The art, by Howard Chaykin, isn't his best, but it's perfectly suited for a Guggenheim's breakneck pace. Chaykin's draws Blade as a 70's blaxtiploitation stud, and the backgrounds (most of them) are straight out of some gritty, urban drama. The coloring by Edgar Delgado is a mixed bag. Some of it is rich and dark, and the rest of it looks like a wispy candy coating so obviously applied by a computer. The sepia tones for the flashbacks work perfectly, however.
I'm cheap and don't buy many comic books, but I'm sticking with the new Blade for at least a few issues because I think we're finally getting a good Blade comic.
7/10