Comics /
Comic Reviews /
Marvel Comics
Venom #2
By Dan Horn
May 4, 2011 - 14:34
Flash Thompson's black ops assignment has landed him in the Savage Land
to stall a shipment of weaponized vibranium, but an unexpected player,
Kraven the Hunter, has emerged from the secret jungle with his own
suicidal vendetta.
Whereas
Venom #1 did an incredible job of developing the lead character
and his ensemble cast, issue two focuses primarily on developing,
through a violent chance encounter with Kraven, the symbiotic
relationship between Flash and Venom. The issue explains the already
embattled protagonist's situation through his own frantic narrative, a
narrative that unfortunately too closely resembles much of Remender's
narration in
Punisher/Frankencastle, in which just about every personal
pronoun is assumed to be understood. It was a storytelling device that
worked well to a certain degree for the psychotic murderer Frank Castle,
but here it's too much, perhaps even too derivative of Remender's own
past work.
This chapter is an extension of the plot outlined in
Venom #1, but that
story takes a bit of a back seat as Flash first must fight off a berserk
Kraven before completing his mission in the Savage Land. The fight is
awesome, incorporating a lot of different suspenseful mechanics besides
the obvious physical confrontation between Venom and Kraven, and it
carries over to several beautifully illustrated settings. If anything,
Venom #2 reminded me of the great slug-fests that once were commonplace
in comic books but now seem a rarity. This showdown is a classic.
Tony Moore, with sketchy finishes by the Crime Lab guys and muddy colors by Rauch, gives us more superb illustrations this month. His Kraven
looks frighteningly deranged and downright scary. Tony's action panels
are classically dynamic with a contemporary grit rubbed into their open
wounds. How about doing an issue of Uncanny X-Force, Tony?
Rating: 7.5 /10
Last Updated: August 31, 2023 - 08:12