By Sean Booker
December 19, 2010 - 14:42
Fable 3 proves the point that despite trying to streamline a game to make it more inviting, when poorly put into practise it can end up feeling more tedious than what you started out with. The majority of the game feels either far too easy or a complete bother when dealing with the user interface (or lack thereof) and what Lionhead has put in its place. It was a complete shame to see such witty humour combined with a completely lackluster product.
Where Fable 3 falls apart is mainly in the ridiculous choices with the user interface and how evident it is with the main game. To start with, there is no Start menu, instead, hitting this button will send you to mystical room where you can change clothes, view the world map, equip weapons and etc. Though this doesn’t seem like much of an issue at first, it gets incredibly bothersome the more and more you have to use it. Any time you wish to fast travel, you need to enter into this room, head to the map, load up the map and then pick where you want to go before it begins loading the next area. It also proves how tedious this can become when you realize this is the only form of any sort of map to the game. There is no mini map in place so seeing what is located in the town or areas around your location is no longer an option. This became incredibly irritating when I wanted to seek out specific buildings and quests to perform.
This leads to the next key issue with the navigation in Fable 3 – it only works around half the time. When fast traveling to a certain place or person, the game constantly warped me into weird locations. For example: sometimes it would put me only at the entrance to the area and give me a glowing trail to my destination, while others would have me literally spawn on top of the quest giving NPC. At one point the game positioned me in between a wall, table and computer player only to find myself stuck in this small corner.
I should point out however that the online co-op has been completely fixed from what we saw in the second game. Instead of being fixed to one camera angle, each player can run as far apart from the other while in the same area. You can also trade items and give gifts to one another quite easily. The option of marrying another player is quite fun and humorous and playing with someone else allows you to accumulate more money and experience medals to bring back to your own game.
Unfortunately, my verdict with Fable 3 is to skip it entirely. Though the writing and humor is still to par with what to expect, the irritating lack of menus and boring combat drag it down. And with such a weak ending, the game leaves an awful aftertaste in your mouth.
Verdict: Skip It
Rating: 4 /10